3-D Animation and Simulation (D0115), 3 op
Basic information
Course name: | 3-D Animation and Simulation 3-D Animation and Simulation |
Course Winha code: | D0115 |
Kurre acronym: | 3-Danim. |
Credits: | 3 |
Type and level of course: | Professional studies |
Year of study, semester or study period: | 4.year |
Implementation: | Autumn semester, 1.period |
Semester: | 0607 |
Language of tuition: | English |
Teacher: | Erkki Aalto, Ulla Murros, Mikko Sorri |
Final assessment: | Grading scale (0-5) |
Descriptions
Prerequisites
D0010 3D Graphics and Animation
Course contents (core content level)
- advanced 3-D modelling
- development of lighting models for simulation
- surface properties in game development
- professional rendering algorithms
- advanced 3-D graphics tool: 3 D Studio Max
Course contents (additional)
- advanced 3-D modeling team project
- rendering in farm
Core content level learning outcomes (knowledge and understanding)
On completion of this unit the student will know advanced level skills to use major 3 D tools stand-alone and in team, with focus to create simulation and games.
Core content level learning outcomes (skills)
On completion of this unit the student will be able to work on advanced level skills to use major 3 D tools, with focus to create simulation and games.
Recommended reading
3 D Max documentary for simulations and games
Teaching and learning strategies
Class room teaching: 14 h
Laboratory exercises: 28 h
Project: 34 h
Exam: 4 h
Student individual workload (student workload analysis carried out x/06):
Total:
Follow-up of the student workload analysis performed: -
Teaching methods and student workload
Assessment weighting and grading
The assessment criteria are the written examination and evaluation of the laboratory exercises and a personal portfolio.