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3-D Graphics and Animation (D0010), 3 op

Basic information

Course name:3-D Graphics and Animation
3-D Graphics and Animation
Course Winha code:D0010
Kurre acronym:3D Graphics
Credits:3
Type and level of course:Professional studies
Year of study, semester or study period:3.year
Implementation:3.period, 4.period
Semester:0607
Language of tuition:English
Teacher:Erkki Aalto
Final assessment:Grading scale (0-5)

Descriptions

Prerequisites

Introduction to Media Technology, Multimedia Technology

Course contents (core content level)

? principles of 3-D modelling
? lighting models
? definition of surface properties
? rendering algorithms
? animations
? 3-D graphics tool: 3 D Studio Max

Course contents (additional)

? principles of 3-D modelling
? lighting models
? definition of surface properties
? rendering algorithms
? animations
? 3-D graphics tool: 3 D Studio Max

Core content level learning outcomes (knowledge and understanding)

On completion of this unit the student will know the principles of 3-D modeling, visualization and animation, and to get familiar with the one of the industrial 3-D software tool (3D Studio Max) used in visual design of multimedia products.

Core content level learning outcomes (skills)

On completion of this unit the student will be able to produce basic level 3-D modeling, visualization and animation with the one of the industrial 3-D software tool (3D Studio Max) used in visual design of multimedia products.

Recommended reading

3D Studio Max documentary

Teaching and learning strategies

Class room teaching: 14 h
Laboratory exercises: 28 h
Project: 34 h
Exam: 4 h
Student individual workload (student workload analysis carried out 5/05):
Total: 40
Follow-up of the student workload analysis performed: -

Teaching methods and student workload

Assessment weighting and grading

The assessment criteria are the written examination and evaluation of the laboratory exercises and a personal portfolio

Related competences of the degree programme

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