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3-D Animation and Simulation (D0115), 3 op

Basic information

Course name:3-D Animation and Simulation
3-D Animation and Simulation
Course Winha code:D0115
Kurre acronym:3-Danim.
Credits:3
Type and level of course:Professional studies
Year of study, semester or study period:4.year
Implementation:Autumn semester, 1.period
Semester:0607
Language of tuition:English
Teacher:Erkki Aalto, Ulla Murros, Mikko Sorri
Final assessment:Grading scale (0-5)

Descriptions

Prerequisites

D0010 3D Graphics and Animation

Course contents (core content level)

- advanced 3-D modelling
- development of lighting models for simulation
- surface properties in game development
- professional rendering algorithms
- advanced 3-D graphics tool: 3 D Studio Max

Course contents (additional)

- advanced 3-D modeling team project
- rendering in farm

Core content level learning outcomes (knowledge and understanding)

On completion of this unit the student will know advanced level skills to use major 3 D tools stand-alone and in team, with focus to create simulation and games.

Core content level learning outcomes (skills)

On completion of this unit the student will be able to work on advanced level skills to use major 3 D tools, with focus to create simulation and games.

Recommended reading

3 D Max documentary for simulations and games

Teaching and learning strategies

Class room teaching: 14 h
Laboratory exercises: 28 h
Project: 34 h
Exam: 4 h
Student individual workload (student workload analysis carried out x/06):
Total:
Follow-up of the student workload analysis performed: -

Teaching methods and student workload

Assessment weighting and grading

The assessment criteria are the written examination and evaluation of the laboratory exercises and a personal portfolio.

Related competences of the degree programme

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